GlobalUDP

Medium: Ethernet port, wired or WiFi

With the GlobalUDP PJON strategy, multiple devices with Ethernet ports can use PJON to communicate with each other over an Ethernet network, wired or over WiFi or both. This strategy demands a little more configuration than the LocalUDP strategy but is not limited to the local network and can therefore reach devices farther away, to another LAN connected through VPN, or potentially across the Internet (beware of security issues).

Why PJON over UDP?

If a cabled or wireless Ethernet network exists, using this to let devices communicate can be easier than to pull new wires or utilize other radio communication modules.

It can also be useful for connecting physically separate clusters of devices that are connected wired with the SoftwareBitBang strategy, or wirelessly with the Oversampling strategy, when a LAN or WAN is connecting the locations.

How to use GlobalUDP

Pass the GlobalUDP type as PJON template parameter to instantiate a PJON object ready to communicate through this Strategy.

  // Use LocalUDP strategy with PJON device id 44
  PJON<LocalUDP> bus(44);

Set up the Ethernet card in the usual manner by calling Ethernet.begin, register the other devices to send to, then call the begin method on the PJON object:

void setup() {
  Ethernet.begin(mac, local_ip, gateway, gateway, subnet);
  bus.strategy.add_node(45, remote_ip1);
  bus.strategy.add_node(46, remote_ip2);
  bus.begin();
}

All the IP addresses of the registered nodes should be reachable. UDP port forwarding can be used to obtain this through firewalls. The IP address of the device can be DHCP assigned if none of the other devices need to reach it except with ACKs or replies. Otherwise it should be static.

UDP packets are not broadcast like with the LocalUDP strategy, but directed to a selected receiver.

All the other necessary information is present in the general Documentation.


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